Final Major Project 2



Animatic 



View 1



View 2




Bad Guys jump of wall



Character Modelling

First Character Model

















Texture Map Test




Face remodel 



Quick body re-sculpt 




Comparison






Normal Map Test 








Keeping typology low


Stages of the model 





Line up 

The development in stages of the model base. 


Environment 





Uv Texture Sheet

I decided to use a camera snapshot for the UV Layout then manually separate body parts to ensure the texture flows consistently across the model without imperfections. 





Final Character


Visual Effects Test



Dead Warriors 


Texture sheets 





Model Turn Table 




Model Turn Table 2




Character


Assets 




Test Render Sequence 1



Test Render Sequence 2



Test Render Sequence 3


Test Render Sequence 4 



Test Render Sequence 5




Test Render Sequence 6




Screen Shots

Environment base model 


Playing with camera positions for dramatic effect






Lighting and Render Quality

The lighting in this animation is a key element to the entire sequence due to the environment being underground.

I have made some tests using spotlights to illuminate key areas as shown bellow, although I am debating whether to use a plug in simulator for the torches or create the flickering flames in After Effects









Final Animation


In production


Advanced 2D Animation Principles


Animation Principles Exercises 


Bouncing Balls




Ball 1



Ball 2




Bouncing Character Key Frames 




Character Bouncing With Follow Through 1




Final





Character Bouncing With Follow Through 2





Final



Heavy Sack Animation 

First Attempt 


Final 


Light Sack Animation 


First Attempt 




Cleaned 



Final 





Pixalation 

Failed Shots

























Test Shots

















Final Animation 



Character Designs 





Reference for Animation 

Key Frames




Final Lip Sync 




Vimeo Link : https://vimeo.com/125926354

Character Poses 



Concept Art Exercises 


Character Design Test with Jordan 





My Final Animation Shots 

Intensified Darks and Lights 

Final Animation Shots 2


Colour Composition






Compositions